Poll: Dark Souls: Time to Put Up or Shut Up.

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Windcaler

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Nov 7, 2010
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I THOUGHT we were done arguing this issue and the two sides simply agreed to disagree. Apparantly I was wrong

My answer is simple. No, and I have some extremely valid reasons behind my answer despite however many people want to scream elistist. If you would like to know my reasons you can go read one of the dozen other threads where I laid it out pretty clearly
 

BaronUberstein

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Jul 14, 2011
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This kind of reminds of the some of the Paradox games. Victoria & Victoria Revolutions had no tutorial whatsoever. You picked a nation, and good luck, hope you don't get invaded or out-industrialized!

Victoria 2 added comprehensive tutorials. I still enjoy the hell out of that game, even though I also loved the challenge of figuring things out in Victoria:Rev.

Adding an "easy mode" doesn't take away from the game, it makes the game more accessible to a larger number of people. Personally, I haven't played Dark Souls (I tend to play more strategy and table top games), so maybe it's some kind of exception to this.

Though I've heard one idea of making it easier in the beginning and then bringing it up to normal difficulty. That's a good compromise. When I have a less experienced player in a campaign I'm GMing, I go easy on the party at first, but put major hints that things are going to get more difficult. You tell the player within the game that "I'm letting you get your footing now, so that I can throw horrible monstrosities at you later."

Now, I've probably just stuck my nose in a place it doesn't belong, and even more likely I'm just an uninformed buffoon trying to take an experience and apply it to a completely different one. *shrug*
 

viranimus

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Nov 20, 2009
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I will simply state my position again, but I am not going to argue it any more. If you disagree with it, thats great, it will not alter my position in this matter.

There has been NO good reason presented to change it. Changing it would only result in diminishing the property for ALL and fail to make it accessible in the process defeating the purpose of the games existence.
 

kortin

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Mar 18, 2011
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I don't care. Where's the "I don't give a shit" option. I'll play Dark Souls 2 on the hardest difficulty because that's how I want to play it. I don't give a shit if other players want an easy mode. I don't care if you don't want an easy mode. IT DOESN'T MATTER TO ME.

Now shut the fucking hell up about it
 

Eddy-16

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Jan 3, 2011
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Akalabeth said:
Nope, I bought a store-bought copy from Future shop, brand new. Or maybe Best Buy. One of the two.

You know what I had inside my copy?

Two pieces of paper.

1 is a double-sided advertisement, with one side for skyrim and the other side for Prey 2.

The other is at best described as a leaflet with a seizure warning, ESRB classifactions and the xbox controls ALL in french (I'm in Canada). No English insert, just the french one.

Pathetic.


Skyrim which I bought a month ago actually has a manual, and a map, if you can believe it. Amazing.
Just bad luck I suppose then or maybe regional differences, all 3 copies of Oblivion I've bought have had the 47 page manual and the map, all my friends had everything as well (we're all in the UK).
 

SweetShark

Shark Girls are my Waifus
Jan 9, 2012
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Another question:

How many Threads about the difficult of Dark Souls were created again?

Anyway, I will put the same answer I gave in other Thread here also:

*Copy.Paste*

You know, I think I will be the first I will say Dark Souls is NOT a difficult game.
I saying this because most of you didn't played a game with the name La-Mulana!!!!



Jesus Christ Almighty!!! If you didn't played this game, you don't know what a HARDCORE TO THE BALLS game look like!!!!

Do you think you can win this game without the help of a guide?
Do you think the puzzles you will face it would be understandable and will not need to cheat to find the solution?
Do you think you can defeat all the enemies and all bosses without repeat the fights 20-30 times?
Do you think you can finish the game 100% without missing NOTHING in the game?

HAHAHAHHAAHHAHAHAHAAHAHAHAHAHAHAHAHAHAHAHAHAHHAHAHAHAHAAHAHAHAHAHAHHAAHHAHAHAHAAHAHAHAHAHAHAHAHAHAHAHAHAHHAHAHAHAHAAHAHAHAHAHAHHAAHHAHAHAHAAHAHAHAHAHAHAHAHAHAHAHAHAHHAHAHAHAHAAHAHAHAHAHAHHAAHHAHAHAHAAHAHAHAHAHAHAHAHAHAHAHAHAHHAHAHAHAHAAHAHA
HAHAHAHHAAHHAHAHAHAAHAHAHAHAHAHAHAHAHAHAHAHAHHAHAHAHAHAAHAHAHAHAHAHHAAHHAHAHAHAAHAHAHAHAHAHAHAHAHAHAHAHAHHAHAHAHAHAAHAHAHAHAHAHHAAHHAHAHAHAAHAHAHAHAHAHAHAHAHAHAHAHAHHAHAHAHAHAAHAHA
HAHAHAHHAAHHAHAHAHAAHAHAHAHAHAHAHAHAHAHAHAHAHHAHAHAHAHAAHAHAHAHAHAHHAAHHAHAHAHAAHAHAHAHAHAHAHAHAHAHAHAHAHHAHAHAHAHAAHAHAHAHAHAHHAAHHAHAHAHAAHAHAHAHAHAHAHAHAHAHAHAHAHHAHAHAHAHAAHAHAHAHAHAHHAAHHAHAHAHAAHAHAHAHAHAHAHAHAHAHAHAHAHHAHAHAHAHAAHAHA
HAHAHAHHAAHHAHAHAHAAHAHAHAHAHAHAHAHAHAHAHAHAHHAHAHAHAHAAHAHAHAHAHAHHAAHHAHAHAHAAHAHAHAHAHAHAHAHAHAHAHAHAHHAHAHAHAHAAHAHAHAHAHAHHAAHHAHAHAHAAHAHAHAHAHAHAHAHAHAHAHAHAHHAHAHAHAHAAHAHA
HAHAHAHHAAHHAHAHAHAAHAHAHAHAHAHAHAHAHAHAHAHAHHAHAHAHAHAAHAHAHAHAHAHHAAHHAHAHAHAAHAHAHAHAHAHAHAHAHAHAHAHAHHAHAHAHAHAAHAHA
HAHAHAHHAAHHAHAHAHAAHAHAHAHAHAHAHAHAHAHAHAHAHHAHAHAHAHAAHAHAHAHAHAHHAAHHAHAHAHAAHAHAHAHAHAHAHAHAHAHAHAHAHHAHAHAHAHAAHAHA



No.
 

chikusho

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Jun 14, 2011
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Akalabeth said:
I think Dark Souls should be changed to have a proper fuckin manual.

I mean I Started this game yesterday, and this game, like how many games before it, Elder Scrolls Oblivion being one, doesn't have shit for a manual.

HOW HARD IS IT to put in a page, that tells what the symbols mean? This is your weapon damage, this your weight, this is whatever.

10 pages of information, that's all a manual needs. Doesn't need to be Ultima IV cloth map with 3 books of stories and stuff, just 10 bloody pages with a screen shot of each screen and some information.

Sick of figuring this shit out as I go along.

Devs are fucking lazy.
Discovering those things are part of the game experience. If you don't want to do that, there are plenty of faqs available online.
 

chikusho

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Jun 14, 2011
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Twilight_guy said:
I think the people who are most adamant about not adding an easy mode had fetishized the difficulty of the game to an almost zealous level. No good can come of that.
Actually, I think the people who are advocating an easy mode be added to the game have misunderstood what Dark Souls is about. Just, every once in a while, is it a bad thing to have the player adapting to the game, instead of the other way around?
 

Tallim

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Mar 16, 2010
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SweetShark said:
Another question:

How many Threads about the difficult of Dark Souls were created again?

Anyway, I will put the same answer I gave in other Thread here also:

*Copy.Paste*

You know, I think I will be the first I will say Dark Souls is NOT a difficult game.
I saying this because most of you didn't played a game with the name La-Mulana!!!!



Jesus Christ Almighty!!! If you didn't played this game, you don't know what a HARDCORE TO THE BALLS game look like!!!!

Do you think you can win this game without the help of a guide?
Do you think the puzzles you will face it would be understandable and will not need to cheat to find the solution?
Do you think you can defeat all the enemies and all bosses without repeat the fights 20-30 times?
Do you think you can finish the game 100% without missing NOTHING in the game?

HAHAHAHHAAHHAHAHAHAAHAHAHAHAHAHAHAHAHAHAHAHAHHAHAHAHAHAAHAHAHAHAHAHHAAHHAHAHAHAAHAHAHAHAHAHAHAHAHAHAHAHAHHAHAHAHAHAAHAHAHAHAHAHHAAHHAHAHAHAAHAHAHAHAHAHAHAHAHAHAHAHAHHAHAHAHAHAAHAHAHAHAHAHHAAHHAHAHAHAAHAHAHAHAHAHAHAHAHAHAHAHAHHAHAHAHAHAAHAHA
HAHAHAHHAAHHAHAHAHAAHAHAHAHAHAHAHAHAHAHAHAHAHHAHAHAHAHAAHAHAHAHAHAHHAAHHAHAHAHAAHAHAHAHAHAHAHAHAHAHAHAHAHHAHAHAHAHAAHAHAHAHAHAHHAAHHAHAHAHAAHAHAHAHAHAHAHAHAHAHAHAHAHHAHAHAHAHAAHAHA
HAHAHAHHAAHHAHAHAHAAHAHAHAHAHAHAHAHAHAHAHAHAHHAHAHAHAHAAHAHAHAHAHAHHAAHHAHAHAHAAHAHAHAHAHAHAHAHAHAHAHAHAHHAHAHAHAHAAHAHAHAHAHAHHAAHHAHAHAHAAHAHAHAHAHAHAHAHAHAHAHAHAHHAHAHAHAHAAHAHAHAHAHAHHAAHHAHAHAHAAHAHAHAHAHAHAHAHAHAHAHAHAHHAHAHAHAHAAHAHA
HAHAHAHHAAHHAHAHAHAAHAHAHAHAHAHAHAHAHAHAHAHAHHAHAHAHAHAAHAHAHAHAHAHHAAHHAHAHAHAAHAHAHAHAHAHAHAHAHAHAHAHAHHAHAHAHAHAAHAHAHAHAHAHHAAHHAHAHAHAAHAHAHAHAHAHAHAHAHAHAHAHAHHAHAHAHAHAAHAHA
HAHAHAHHAAHHAHAHAHAAHAHAHAHAHAHAHAHAHAHAHAHAHHAHAHAHAHAAHAHAHAHAHAHHAAHHAHAHAHAAHAHAHAHAHAHAHAHAHAHAHAHAHHAHAHAHAHAAHAHA
HAHAHAHHAAHHAHAHAHAAHAHAHAHAHAHAHAHAHAHAHAHAHHAHAHAHAHAAHAHAHAHAHAHHAAHHAHAHAHAAHAHAHAHAHAHAHAHAHAHAHAHAHHAHAHAHAHAAHAHA



No.
Erm Yes sadly.....

and yes La-Mulana is a very tough game but it is also incredibly fair and it's quite difficult to use it in a comparison to Dark Souls as they aren't similar at all.

EDIT: Actually I think many more people should La-Mulana now the official English release is out on PC. For your money you get, as mentioned, an incredibly challenging metroidvania(ish) game with some very clever puzzles that possibly rival Riven for difficulty and there is no way in hell you are going to finish it quickly.
 

anthony87

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Aug 13, 2009
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ShinyCharizard said:
What's up with the 30 million difficulty threads today. Can't say I understand the fuss. All you have to do is not select easy mode. There problem solved, you can thank me now.
Oh didn't you know? The mere presence of an easy mode will run the game by the nature of it being an easy mode and the very people decrying it won't be able to resist the temptation to play it even though they're so against it.

...I wish that was me trying to be sarcastic but I've seen multiple people mention that as a reason against an easy mode.
 

loa

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Jan 28, 2012
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Dude wtf are you on about.
Not only did you provide exactly no reason as to why exactly there shouldn't be an easy mode, the developers mentioning implementing an easy mode also doesn't quite fall in line with your cute entitled fan demands theory.
 

IronMit

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Jul 24, 2012
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DeltaEdge said:
ShinyCharizard said:
What's up with the 30 million difficulty threads today. Can't say I understand the fuss. All you have to do is not select easy mode. There problem solved, you can thank me now.
Sadly, some people need the Developers to treat them like children and say "No, no you don't even have the option to have an Easy mode!" because if they aren't being parented, then they will just go wander off and pick the Easy mode because they can't be bothered not to pick it. Basically, they like to shit on their own good time by denying themselves the experience they want because they can't resist an easy mode like most of the world can't resist bacon.
I'm sure this has been said 10000 times .....
I think some dark souls fans are worried that an easy mode will actually effect normal/hard mode.

You have many balancing issues;

pvp; can easy play with normal? is that fair if the easy mode player can get the better armour by killed the optional super boss earlier. Or if both modes are mutually exclusive then that might half the pool of players you can play with...sometimes its difficult to find people to summon already in some areas.

Level design; there are instant death area's.falls, one hit KO traps. will these be removed..How can you give classic dark souls players the same experience when altering level design to accommodate easy mode players.

Knowing where to go; part of the difficulty and atmosphere on the first playthrough of dark souls is being unsure the direction you are going is the correct one. Will a dark souls with easy mode change this aspect of the game to the detriment of all

Some 'hardcore' players embrace features like not being able to pause the game etc. Will the entire control mechanic have to be compromised for easy mode and thus Normal/hard mode.

Will Normal mode be made even harder to a more ridiculous level because the dev's know there is an easy mode. The temptation to switch to easy is even greater with this specific game when you start thinking down that route.


Some dark souls players just want no easy mode for bragging rights...this is true. But there are gamers that are genuinely concerned. To disregard all fans that want no easy mode as silly children makes you as bad as what you are accusing them of being.

Sure, every point I mentioned above can be handled very well...i can think of many ways they may be able to make an easy mode without compromising normal mode...but will they pull it off?

I remember when mass effect 3's 3 modes were mentioned ;action, rpg, story. Some gamers were upset. I said 'no, this is great they can appeal to the casual gamers and we can still have our rpg mode..everyone wins..' what happened. auto dialogue everywhere.
I learnt my lesson so I'm against an easy mode b'cos it's quite likely (but not certain) that it will negatively effect my normal mode
 

Trippy Turtle

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May 10, 2010
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I don't think it should. Half the point of that game is to be very hard, I for one don't want the temptation of an easy mode and if you think its too hard I feel like you missed the point of Dark Souls.
I wouldn't mind however another game that was similar but easier.
 

Lovely Mixture

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Jul 12, 2011
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Azure23 said:
P.S. Solaire is the first born (confirmed by the sunlight medal's appearance (it has his personal sigil on it) in addition to his shield's description))
I agree with the theory as well. But the sigil isn't a good reason, you can easily argue that he took the sigil of the first born because he's a Warrior of Sunlight.

But yes, I like that interpretation of his equipment descriptions.
 

StriderShinryu

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Twilight_guy said:
I think the people who are most adamant about not adding an easy mode had fetishized the difficulty of the game to an almost zealous level. No good can come of that.
That's odd as I've seen completey the opposite. For the most part, people who are against the addition of an easy mode are actually stating thet the game isn't anywhere as difficult as it's reputation would have you believe. They've also gone on in numerous posts/threads about ways that, using organic tools already in place in the game, you can already make it an easier experience if that's what you desire. It's only the people who haven't actually experienced the game who seem to have some sort of delusion about it's difficulty and the sort of iron balls it must take to play in it's current form.
 

A Weakgeek

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Just add a box that you can tick during chargen have it add 4x hp, 2-3x mana and give you a key so you can access all areas, and remove penalties on death. Wouldnt take more than 2 hours to code and would make the game way more accessible. Sure, anyone with decent videogame skills would mostlikely breeze through it really fast, but they can replay it on hard after. If they don't, then its no loss for anyone else.

I didn't see people complaining when it was discovered that you can get extra lives in Contra by putting in the konami code.

IronMit said:
Level design; there are instant death area's.falls, one hit KO traps. will these be removed..How can you give classic dark souls players the same experience when altering level design to accommodate easy mode players.
Just do like they did in most ps2 era platformers, loose a shiver of your life and return your guy back on the plataform.
 

Master_Fubar23

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Jun 25, 2009
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thesilentman said:
This topic is a virus; why can't it go away? :'-(

WWWWWWHHHHHHHHYYYYYYYYY??????????????????!!!!!!!!!!!!

Saregon said:
I haven't played it yet, but I don't see why it's such a huge deal. I mean, why does a game-albeit one known for its difficulty- having an easy mode threaten the people who have finished it? It doesn't take away from their achievement, and many people simply don't have time to slog through a game on hard, or simply aren't good enough to do it. That shouldn't mean they don't get to experience the content at all.
I personally think that this is a bit of a knee jerk reaction, but I can see where the anti-easy mode guys are coming from. Difficulty is such an essential part of the overall experience that even the simple act of adding an easy mode jeopardizes the whole experience. Other people have done a better job than I ever could explaining this.

No, difficulty is not an essential part of the experience. THE GAME IS NOT HARD FFS and difficulty is only realvent to yourself. Like I say the game is easy but as we all know everyone says its hard. The whole difficulty is the experience is a bullshit statement. I'm currently playing Legend of Grimrock and it has an easy, medium, or hard setting and unlike some games you can't change the setting. So I have it set to hard because thats just how I am but for me to say other people who play on easy or normal are "jeopardizing their whole experience" is asinine just as everyone how states there should be no easy mode. It boils down to this mentality "if I have to work my ass of so does everyone else" which the op made clear in one of his replies to me. Its silly and only serves to fuck him and anyone else who plays dark souls. How you ask? By the dev's cutting content which they have said in interviews. If they had oh I dunno more money from more people buying demons souls maybe they wouldnt have had to make the artorias dlc. As much as I like the minimal story telling it doesn't do shit when the game is not compelete. Don't believe me? Search up the Escape Death spell and Gwynevere's Talisman to name a couple. With not knowing what was left out,cut, or reworked and with the DLC who knows what pieces are still missing but hey maybe they'll add everything in DS2. Maybe
 

A Weakgeek

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Master_Fubar23 said:
o I have it set to hard because thats just how I am but for me to say other people who play on easy or normal are "jeopardizing their whole experience" is asinine just as everyone how states there should be no easy mode.
Indeed. These hardcore purists shouldnt need the game to shelter them from "the temptations of easy mode".