Karoshi said:
Yes, feminism should absolutely never show up in games. Just look at Dishonored, the sheer amount of female characters killed the game, just killed it. Or Fallout: New Vegas, I mean sheesh, why on earth does it have so many female soldiers or NPCs?
Do you believe that without feminist political ideology trying to make gaming about itself, that we would have no good female characters or something? Also, I'd be willing to be that the gender ratio on soldiers in Fallout:NV isn't 50/50 (but probably not to the same extreme as bandits in Skyrim) -- people get uncomfortable when too many of the random unimportant mooks who exist solely to be murdered are presented as female (that's why a hair less than one bandit in three is female in Skyrim).
Archer666 said:
Feminism needs to be involved in everything to a certain degree.
How's about you keep your political ideology out of my hobby unless you are creating something within the medium and that political ideology is a topic or theme you want to explore. In fact, let's apply that logic to most/all political ideologies, barring only those that directly effect the continued existence hobby itself in some fashion. Hint: Demanding that the art design of a game is somehow morally wrong because you dislike it is not an example of this.
Hazy992 said:
no way they don't see a problem with all-male focus testing
That depends entirely on the target audience for the title. Here is where you quote the whole "ESA study shows nearly half of gamers are women" thing, and then I have to point out that anyone who has ever played any video game in any context for any amount of time is counted in that (so if you only play Farmvale on Facebook you count -- if you raid three nights a week in WoW [like my old guild did, I still talk to our old guild leader sometimes, she was pretty good] you equally count, and if you play CoD MP 4 hours a day or if you play Words With Friends on occasion, or if you've played Tetris once in your life you are in the same total), making it basically worthless in determining anything about the audience for any particular type of game because it isn't specific enough to say anything about the target audience for any particular title (because the people who play Words With Friends and the people who raid in WoW and the people who play nightly CoDBLOPS2 are not identical).
Hazy992 said:
and developers having to fight tooth and nail just to get a female on the cover of a game;
Which was well, kinda stupid. We also don't know how necessarily true it might have been vs being used as a hype generating mechanism (especially since we'r talking about new IP late in a console cycle, Remember Me not being very good). People hate publishers anyways and gender issues are the new hot button for media attention, so games suddenly having "gender issues" problems that never seemed to be a thing in the past (not that hard to find older games with female characters on the box) when they need some hype strikes me as suspicious. Or it could just be marketing being stupid. Never underestimate the ability of marketing to be stupid (for example new coke).
Hazy992 said:
'ZOMG Anita Sarkeesian blocked teh comments! That's against the First Ammendment and a YouTube video IS America!' Well I'd probably do the same if I was threatened with murder and rape and called anti-Semitic slurs because I had the audacity to make some videos. I wonder how many rape threats the guys who started the 'Tropes vs. Men' Kickstarter received? Because I bet it was zero.
1. No such thing as a "Tropes vs Men Kickstarter", though the thing I think you are talking about was an IndieGoGo project?
2. You are entirely misunderstanding AS blocking comments, and it's hilarious because you are literally just accepting the narrative that fits your needs. She initially long long ago had moderated comments, claiming she was moderating solely to block out the kinds of things you were talking about. Then someone called her out on blocking other things (like disagreement with her position that wasn't easy to disprove), and she started blocking comments on further videos. The Kickstarter video was an exception to the rule, not the way she had ever at any point previously done things.
Archer666 said:
I'd rather discuss the wage gap between sexes than how a sprite is drawn..
First, you need to define what you mean by the wage gap. Usually someone pulls out one of those 70-odd cents on the dollar numbers that is calculated in a fashion that, much like the ESA research mentioned above, utterly fails to be meaningful. That wage gap number is computed by taking the median wage for all men and the median wage for all women, dividing one by the other, and calling it a day.
Imagine you did that at a single employer, and compared two individuals. One of them works 40 hours/week, the other works 50 hours/week, and are paid the same hourly rate, with time and a half for overtime. The first employee is accordingly earning 72 cents on the second employees dollar, so that's discrimination, right? I don't think so either, but there are a ton of confounding factors not included in the unadjusted wage gap number (of which differences in overtime worked is one).
The CONSAD report looks into the hows and whys behind that unadjusted wage gap using all the available data, and computes the effects of various factors. http://www.consad.com/content/reports/Gender%20Wage%20Gap%20Final%20Report.pdf
They end up having a list of factors they can't isolate from each other and a gap of ~5% after adjusting for all the ones they *could* isolate from each other. The remaining factors add up to more than 5%, but since you can't separate them entirely from all other factors, you can't simply apply them as is or you'd be double counting some of the difference.
A few other articles on the topic: http://mises.org/freemarket_detail.aspx?control=380 http://blogs.wsj.com/economics/2010/09/01/cities-where-women-outearn-male-counterparts/
It's worth pointing out a very simple business argument -- if you can get away with paying women 70-odd percent of what you pay men to do exactly the same job at the same output, why wouldn't you fire every man you possibly could, hire a cheaper but equally effective woman in his place, and save 20-odd percent of your labor costs (which are usually the single biggest cost to any company)?