For Left 4 Dead to be like that out of the box, as I expected it would be? For it to not take a multi-million dollar corporation almost half a year to patch in some climbing points and spawns?scotth266 said:Besides, they added Versus support for the other two campaigns. What more could you ask for?
You're not getting it. Before release, when they stated the number of weapons, they purposely included gas cans, propane tanks, pipebombs, and so on. Their number (something like sixteen, I think it was) was almost purposely deceptive, since there are only six actual weapons you can fire at anything. If I'd have known there were only six, I might not have even bought the first one. In contrast, Zombie Panic Source, a mod for the Source engine that I also play, has something like three times the weapons of L4D, and at least double the amount of firearms.scotth266 said:What? The weapons in the game, as is, are incredibly well-balanced, and when you throw in all the stuff you can do with gas cans, there's plenty of ways to kill things. There simply isn't a need for more weapons: the balance of the game as is with regards to guns is spot on.
There's simply no way this statement and what you said above about playing at the beginning can both be true. The lobbies alone used to be buggy as hell, and that was unavoidable. You can't possibly have failed to encounter that. Left 4 Dead was a mess of bugs at release.scotth266 said:I have not once encountered a bug in Left 4 Dead. Perhaps you're just unlucky, in which case I'm sorry: but there are always going to be bugs in games, especially games like Left 4 Dead. Online multiplayer games ALWAYS have glitches, bugs, and exploits: but Valve has been diligently patching L4D since release to counteract this.
Instead of complaining about the bugs, why not take your bug report to a forum that will do you some good, like the Steam one? If you tell Valve about the bugs you encounter, they can fix them faster. Just complaining about the fact that there ARE bugs does nobody any good, and if you don't submit a bug report, Valve never knows about the problems you've encountered.
Read over the above link at your leisure. They have yet to fix any of that, and as stated it was last updated in February of this year.NoMoreSanity said:I still don't see these bugs, they fixed nearly all of them in a few weeks. Even then though online games will always have bugs.
Maybe that's because they had to balance those two maps properly so they wouldn't be entirely broken like early Versus matches?
360 Gamer, so no comment on the SDK.
How will it kill off the L4D1 community? They're trying to make the games compatible with campaigns, which I think is a little much.
Yeah, I accept it because your argument makes no sense.
None of this is anything they didn't have already. As stated on page 1, I believe, this was content that didn't make the cut into the game.Pulse Reality said:I'm actually not sure.
Maybe they will still complain at the lack of lots of DLC for Left 4 Dead.
- Zombie mods for Counter-Strike were really popular.Crux2 said:All I can say is that I disagree. You say it was inevitably going to be a hit? I fundamentally dispute that. No-one can predict the future with that kind of accuracy.
Another way of seeing The Orange Box is that it was a rip-off. Valve originally planned to release Black Box, which would have contained only the new games, and Orange Box. That would have been nice, right? That way people who already owned the old games could have bought only the new games and people who didn't have the old games would have had a great deal with The Orange Box. But no. The Black Box was cancelled. The reason for that is obvious = releasing both Orange Box and Black Box would have made less money than releasing only Orange Box.Crux2 said:The orange box. It's fair to say this is one of the best value-for-money gaming items in recent years - if valve were a bunch of black-hearted fat-cats they would have never made the orange box, all three new releases would have been seperate purchases.
Valve has a track record of making good games. This is the first time major accusations of foul-play have been aimed at them and they have been hotly debated by both sides - as an outsider I am inclined to give valve the benefit of the doubt this time because it is the first time.
But isn't that screwing? Let's say you pay a company to deliver an item to you. They promise you to deliver it to you. You can demand your money back if they fail to do it.scotth266 said:You only got "screwed" in the sense that not all of what was promised is being delivered.
After L4D's demo there was a short ad [http://www.youtube.com/watch?v=QbtMTzPUk3M] for the game. The ad promised "10 new weapons." I assume a normal human being would expect that to mean pistol/dual pistols, shotgun, Uzi, pipebomb, Molotov Cocktail, M16, sniper rifle and auto-shotgun + 10 weapons. However, the full game didn't have any new weapons. The demo had all the guns but the ad still said "10 new weapons."HEXYDEZiMAL said:You're not getting it. Before release, when they stated the number of weapons, they purposely included gas cans, propane tanks, pipebombs, and so on. Their number (something like sixteen, I think it was) was almost purposely deceptive, since there are only six actual weapons you can fire at anything. If I'd have known there were only six, I might not have even bought the first one. In contrast, Zombie Panic Source, a mod for the Source engine that I also play, has something like three times the weapons of L4D, and at least double the amount of firearms.
How do pipe bombs and mollies not count as weapons?HEXYDEZiMAL said:You're not getting it. Before release, when they stated the number of weapons, they purposely included gas cans, propane tanks, pipebombs, and so on. Their number (something like sixteen, I think it was) was almost purposely deceptive, since there are only six actual weapons you can fire at anything. If I'd have known there were only six, I might not have even bought the first one. In contrast, Zombie Panic Source, a mod for the Source engine that I also play, has something like three times the weapons of L4D, and at least double the amount of firearms.
I bought the game about a half month to a month after it was released. Once again, no bugs on my end.There's simply no way this statement and what you said above about playing at the beginning can both be true. The lobbies alone used to be buggy as hell, and that was unavoidable. You can't possibly have failed to encounter that. Left 4 Dead was a mess of bugs at release.
Let me link this again, you obviously didn't see it:
http://forums.steampowered.com/forums/showthread.php?t=751344
Quite a few of these bugs have been reported for a while. Valve isn't fixing them for some odd reason... oh wait, that's because they're already releasing Left 4 Dead 2. They haven't been diligently patching shit, they've been doing enough to make you think they are. A lot of what's on the list has been there for a while, and it's far from being recent. The game still has exploits that have been there for months. You call that diligent?
Again I say, I expect them to fix what's there before Left 4 Dead 2 releases.
So, your response to Valve releasing a brand-new new IP, one that had never been tried before, is to complain about it because it isn't perfect and say that you'll never buy another product from them again?If they don't, I'm not purchasing Left 4 Dead 2 -- let alone any other game they make -- ever again.
That is not how gaming magazines work. Their clients are the customers, not the developers. So they focus on bringing the truth to readers, not pleasing game companies.HEXYDEZiMAL said:It was well-received for the same reason that the boycott group gets demonized. Biting the hand that feeds you when you are a reviewer for some magazine is not a very smart idea.
How is boycotting idiotic? These people aren't satisfied with the product or the support for it so they are refusing to buy another. That's called being a smart consumer. They have presented their argument and listed all of the reasons they feel that way. Yes some have been addressed by Valve, but that doesn't change the fact (and main reason for the boycott, IMO) that a sequel is being released only one year after the first. If Valve wasn't satisfied with the first, they should have pushed back it's release, not immediately start working on a "better" version. I admit, I don't know much about programming, but to me, what we've seen so far of L4D2 doesn't look all that different from L4D, other than new weapons, characters, infected and locations.NoMoreSanity said:The boycott still won't end, people who are boycotting are idiotic bastards who whine and complain that they aren't getting what they want like they used too.
I'm sorry, but that isn't at all how it's been working. Many of them have not only inaccurately depicted the boycott, but negatively painted it. There was another one of those just recently in Game Informer. For much of the negative comments, nobody from the boycott has been allowed to speak in return. That's not doing a service to the customers who put this all together because we were unhappy, it's being a corporate shill who's afraid to bite the game developer. Glancing in the group just now, we apparently just got spammed again as well.YuheJi said:That is not how gaming magazines work. Their clients are the customers, not the developers. So they focus on bringing the truth to readers, not pleasing game companies.HEXYDEZiMAL said:It was well-received for the same reason that the boycott group gets demonized. Biting the hand that feeds you when you are a reviewer for some magazine is not a very smart idea.
Likely? Yes. Probable? Yes. Obvious? Yeah, sort of.Unknower said:- Zombie mods for Counter-Strike were really popular.
- There isn't any other zombie FPSs out there (that I know of).
- Valve made it.
Left 4 Dead's success was pretty obvious.
So long as your acknowledging it as another way rather than a definitive way thats fine by me. Episode 2, TF2 and portal are what I paid for with the OB and if I had felt ripped off with them I'd be hard pressed to find any game worth its price tag. I bought HL2 and EP1 prior to the OB comming out, I was in the same boat as many other people and my only reaction to the news they would be included with the new release was "oh, thats pretty neat I guess."Unknower said:Another way of seeing The Orange Box...
I, too, will buy Half Life 2: Episode 3...Cliff_m85 said:I'll definitely buy L4D2.....after Half Life 2 Episode 3 comes out.