Warrior within...level design & gameplay was awesome... the soundtrack? the voice acting? the story was decent, few twists. 2 different outcomes, I mean you see some phantom thing...then you turn into it and realise it was you travelling through time. pretty cool for the type of game it is. Every now and again that crazy music starts and the dahaka chases you down.lolPhoenixmgs said:Gameplay-wise Prince of Persia Warrior Within was the best of the series, the level design was even awesome. However, everything else about the game sucked.
I disagree about Dark Souls, it isn't much of an RPG, it's about the combat first and foremost. I used the same equipment and gear throughout most of the game, I wore some ninja looking clothes the whole game because they looked the coolest (outside of a few areas where I put on stuff like poison and curse resistant clothing). You level up your sword so it does more damage because the enemies now have more health so in reality nothing really changes, you level up just to stay on an even playing field basically. I prefer RPGs to give you new abilities and skills over just better stats because that changes gameplay like say how in Borderlands your character plays totally different when fully leveled than they did at the start of the game.
darksouls
the new abilities and moves are up to you. you pick up new pyromancy, sorcery and faith moves to change your approach and gameplay if you want to. It's not dictated by the game..it's up to you.
Rings that give you a certain edge
armour with different weights. resistances &poise that effect combat, rolling and stamina regen. And also how many hits you can take before dieing...some armour may allow you to take 1 or 2 extra hits before death at the expense of the other factor I just mentioned.
some weapons scale with you, some don't. some have resistant enemies some are effective. Different move sets, range with weapons. Do you want a weapon that causes bleeding, or hits through more poise? or has better range...but then do you want to upgrade the stats to wield it at the expense of other stats? a thrusting weapon can be used with the shield up and is better at piercing through armoured enemies, but have a smaller hit box etc etc
if you prefer the other rpg style & mechanics you pointed out then fair enough, but this game does have very relevant rpg mechanics and style that is difficult to ignore even when enjoying a game like borderlands.
edit.
you can block everything in dark souls with a light shield? some attacks would deplete the stamina in my medium shield in one hit. Did you just stand there with your shield up against the capra demon and 2 dogs with a light shield....or stand infront of the gaping dragon? you are over simplifying it.
I had to upgrade my medium shield and stamina and fight havel much much later after the first encounter because one hit would destroy my shield and follow through and kill me. I kept dodging but I would mess up once and die even when not relying on the shield