The Elder Scrolls 5. what do you want to see?

Recommended Videos

fedpayne

New member
Sep 4, 2008
904
0
0
Cliff Racers back *ducks*.

Actually, there might be something to this. When I first took my bleary eyed steps into the wilderness, I thought they were the coolest enemies I'd seen in a game for some time. This opinion changed. Ah, actually, forget it, probably be too hard to do well in a game that offers as much freedom as TES.

My ES lore isn't amazing, btw, just played through Morrowind and Oblivion. There was a big debate about fast travel earlier, boats and silt striders I do think would be the best ways of doing it. Man, I do prefer Morrowind. The landscape was so much more interesting. I would be ok if the new map was just in another province, as long as it is interesting. I loved exploring Vvardenfell, it actually felt like I was playing a fantasy game. Stalking Bull Netch and levitating atop those mushrooms to shoot those weird mule things. Began with G? Guar. That was it.

Also, reopen up the cities. I should be able to jump over the walls to make a getaway, not have to go through the guarded gates. I'm sure they've got sufficient technology to do something like that.
 

The_Prophet

New member
Sep 3, 2008
1,494
0
0
Just suprise me.

I hear alot of people complaining about fast traveling. If there was no fast traveling, you would complain about that. AND WALKING IS FUCKING BORING!

EDIT: AND what the f*ck was fun about morrowind?
 

Trivun

Stabat mater dolorosa
Dec 13, 2008
9,831
0
0
ph3onix said:
I hear alot of people complaining about fast traveling. If there was no fast traveling, you would complain about that. AND WALKING IS FUCKING BORING!
I agree. If people don't like to fast travel, then don't fast travel. Personally I find it very useful, of course sometimes I'll go out just to explore the area but when I'm in the middle of a quest i don't want to spend an hour walking from Anvil to Cheydinhal or Bravil or wherever the hell I need to be. Especially in the guild quests where you have to keep reporting back to your Doyen or Listener or whoever.
 

The_Prophet

New member
Sep 3, 2008
1,494
0
0
Trivun said:
ph3onix said:
I hear alot of people complaining about fast traveling. If there was no fast traveling, you would complain about that. AND WALKING IS FUCKING BORING!
I agree. If people don't like to fast travel, then don't fast travel. Personally I find it very useful, of course sometimes I'll go out just to explore the area but when I'm in the middle of a quest i don't want to spend an hour walking from Anvil to Cheydinhal or Bravil or wherever the hell I need to be. Especially in the guild quests where you have to keep reporting back to your Doyen or Listener or whoever.
Precicely, If you want walking, go play WoW and other MMOs. Or just run outside
 

Asophetes

New member
Jan 19, 2009
35
0
0
How about someplace in the middle of the lead a guild/city. How about a vassalage system. You basically pledge your allegiance to one of the city's in exchange for land and money. You do mission's specific to that city(i.e. Let's say a city wants you to help capture a certain area; protect the lord from an assassination) But every mission has a twist(I.E. the area your sent to capture is full of sick and wounded civilians or the assassin is only trying to fool his superiors so the lord may live) If the Lord dies, the next most trusted person gets picked, or you could start your own kingdom. You'd fight wars with other lands, ultimately vying to control the province. Throw in some better combat, a fast travel similar to morrowind, and better leveling system,( When you face a kingdom with over 30000 soldiers, You cant just slice 'em down with a couple of swings) Plush the uniqueness of ever area could make a pretty good game
 

Axolotl

New member
Feb 17, 2008
2,401
0
0
Trivun said:
I agree. If people don't like to fast travel, then don't fast travel. Personally I find it very useful, of course sometimes I'll go out just to explore the area but when I'm in the middle of a quest i don't want to spend an hour walking from Anvil to Cheydinhal or Bravil or wherever the hell I need to be. Especially in the guild quests where you have to keep reporting back to your Doyen or Listener or whoever.
But the problem is the game is based on the plyer being able to Fast Travel, if you remove the fast travel option then it forces the Game-Designers to make a more interesting world to explore rather than Oblivions endless ugly forests.
 

TheSear

New member
Oct 3, 2008
95
0
0
I want pretty much everything people have said but the biggest one for me would be remove level scaling

If I'm supposed to be a hero whatever and I'm say, level 30, why the hell do they need me when the damn guards are level 40? it's bollocks. Fixed levels for all NPC's I want, even if I have to sneak around a bandit camp cos they are all to strong for me, it'd be worth actually levelling up to take them out rather than you getting stronger but then they get even stronger even though they are just stood doing nothing.

Fixed levels
 

Jaccident

New member
Nov 16, 2008
68
0
0
Axolotl said:
Trivun said:
I agree. If people don't like to fast travel, then don't fast travel. Personally I find it very useful, of course sometimes I'll go out just to explore the area but when I'm in the middle of a quest i don't want to spend an hour walking from Anvil to Cheydinhal or Bravil or wherever the hell I need to be. Especially in the guild quests where you have to keep reporting back to your Doyen or Listener or whoever.
But the problem is the game is based on the plyer being able to Fast Travel, if you remove the fast travel option then it forces the Game-Designers to make a more interesting world to explore rather than Oblivions endless ugly forests.
Because Morrowind's endless red sand deserts and mud coloured countryside were so much better. If we face facts most of TES's fan crowd are now in their 20s or 30s, and probably like myself haven't the time or the will to trundle endlessly between points on a map.
 

PedroSteckecilo

Mexican Fugitive
Feb 7, 2008
6,732
0
0
A good story and worthwhile interaction with the NPC's.

That's about it, I liked everything else... though an option for Unscaled Monsters would be good.
 

ZenMonkey47

New member
Jan 10, 2008
396
0
0
Less repetitiveness. I never thought single-handedly storming a demon (yeah, I know "our demons are different") fortress in the firey depths of hell could ever turn into a stale chore. 1 really good dungeon is much better than 5 copy and paste dungeons.

It might be cool to have a VATS type system for preforming advanced maneuvers such as disarming, power attacks, decapitation, hobbling, etc. All stylized of course, a bit similar to the combat animations in KotOR (a few feints, a few blocks sending showers of sparks, and then you leap at the enemy bringing your sword down on them hard)
 

Zersy

New member
Nov 11, 2008
3,021
0
0
Wasder said:
UNKNOWNINCOGNITO said:
I GOT THE PERFECT IDEA !!

Have Online PLAY !!!!!!!!
No no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no

sorry, but no. The point of ES is not to be online. That's what WoW is for. Of course, if there was a separate ES MMO that would be vaguely acceptable. But if it was an MMO it would be nigh unmodable and it would ruin any immersion whatsoever. I would liketo see more weapons, better voice actors, better fighting etc.. the usual
what if the online was better than the single player in everyway ?
 

Social Pariah

New member
Nov 23, 2007
230
0
0
A good, well executed plot would be the first thing that comes to mind... that and proper facial animation, a more interesting world with more interesting NPCs and maybe release it without shitloads of bugs.
 

USSR

Probably your average communist.
Oct 4, 2008
2,367
0
0

hypothetical fact

New member
Oct 8, 2008
1,601
0
0
ansem1532 said:
UNKNOWNINCOGNITO said:
ansem1532 said:
UNKNOWNINCOGNITO said:
ansem1532 said:
UNKNOWNINCOGNITO said:
I GOT THE PERFECT IDEA !!

Have Online PLAY !!!!!!!!
Then I assume many people have the "perfect" idea.

I wish for online play as well, don't worry.
so you agree with me ?
100%
thats gd to here

YAY FOR ESCAPIST COMMUNITY !
...woot!
Not going to happen. It would require alot of work and would get really screwy with spells. I shoot my fireball at the goblin near you causing the explosive radius to hit you which your armour reflects back onto me.
 

USSR

Probably your average communist.
Oct 4, 2008
2,367
0
0
hypothetical fact said:
ansem1532 said:
UNKNOWNINCOGNITO said:
ansem1532 said:
UNKNOWNINCOGNITO said:
ansem1532 said:
UNKNOWNINCOGNITO said:
I GOT THE PERFECT IDEA !!

Have Online PLAY !!!!!!!!
Then I assume many people have the "perfect" idea.

I wish for online play as well, don't worry.
so you agree with me ?
100%
thats gd to here

YAY FOR ESCAPIST COMMUNITY !
...woot!
Not going to happen. It would require alot of work and would get really screwy with spells. I shoot my fireball at the goblin near you causing the explosive radius to hit you which your armour reflects back onto me.
It's always a possibility, if I'm correct, the PC had a beta of online oblivion.

Plus I wasn't saying it was going to happen, I was just stating the fact that it would be nice if The Elder Scrolls had some type of online co-op.

And think for a second, it will take many, many years for it to come out, plus they are going to need an entire new storyline, new gameplay (which means no crazy super amazing spells, copy glitches, and infinite stats) and with taking all of those into account, it could be very possible.