MW2: BB chat reveals worse news

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Ori Disciple

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Oct 22, 2009
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Ive seen this a few times, but I dont know what it means
what does P2P mean?
Im not overly savvy when it comes to that kind of stuff.
 

Distorted Stu

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Sep 22, 2009
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Im getting it for a birthday prezzie and my live will expire soon so im happy to have it for single player. I dont mind th emultiplayer aslong as i get to kill peeps
 

Bat Vader

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Mar 11, 2009
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Perhaps instead of judging the book by its cover we should play MW2 and the multiplayer and make a decision about it after that. Just a rational thought.
 

Pingieking

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Sep 19, 2009
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vivaldiscool said:
That actually hops into my list of favorite interviews ever. He carefully dodged any questions that may make fans unhappy, including my favorite (and one of the most unnecessary sentences ever spoken) "Our goal is to ban hackers from the game" (talk about not answering the question; this guy should really consider politics). He then topped it all off with one of the awesome-est quote I've seen this year; "I've been playing mainly with around 100ms ping and it was great". This thing made me laugh harder than an episode of the Daily Show and Colbert Report combined.
Kalezian said:
Very long post, and I shall input my opinions in point form.
1) "Im making it clear that almost every console game does not have dedicated servers, and yet its all okay". And I dispute the fact that it's "okay". Several PC games have not included dedicated servers, and those have not turned out "okay". On top of that, having gamed on consoles as well as PCs, I find that the level of "okay" on consoles are a bit lower than that of "okay" on the PC.
2) I love your arguement. You've essentially upgraded it from "If you want our stuff, then shut up and take it up the ass like a good boy/girl" to "If you want our stuff, you need to take it up the ass and then give us your feedback about how that session of taking our stuff up the ass was". I think you failed to notice that most of us aren't quite as comfortable as you are with the whole "take it up the ass" thing, and we would rather prefer IW came up with some other way of delivering their product to us other than the "take it up the ass" delivery method. I personally prefer a multiplayer demo (which they don't seem to want to do) over "take it up the ass". EDIT: To clearfy, "take it up the ass" referrs to purchasing an obviously dissapointing product at a price point higher than the industry standard.
3) Most of us don't have jobs that include "making games" as part of the description. you're argument is like saying "You don't like what your dentist is going to do? Well, just pull out your wisdom teeth yourself!" All we're trying to do is tell IW what they can do to get our money. It's actually quite nice of us; imagine how nice it would be if men/women sent you letters telling you exactly what you need to do to get them to sleep with you. Sure, you don't have to do it, but at least you know exactly what you need to do in case you ever want to.
4) I wonder why most of the complaints are from the PC gamers? Might it be related to the fact that the PC gamers are the ones that are "taking it up the ass" the hardest? I wonder... *sarcasm*
5) YES YES YES! Saves me the touble of having to buy more than one gaming platforms. The problem in the case of MW2 is that instead of upgrading every other version to match the best one (i.e. give every version modding capabilities and support for keyboard+mouse, since PCs have access to both keyboard+mouse and controllers. Insomniac did it, why can't IW?), they downgraded every other version to match the worst one (take out servers, take out party chat, take out modding capabilities to give everyone what is essentially the PS3 version). Not very good progress in my opinion. I was under the impression that we like things to improve, not get shittier.
 

Thomly

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Feb 15, 2009
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I just need to know if i can play it LAN, I buy it for singleplayer anyway, but would like to LAN it with my friends...
 

Apackof12Ninjas

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Oct 12, 2009
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holy shit. you must have never played a good TC of a game, I'm talking stuff like desert combat, project reality, some of the better CoD mods, etc. A well made mod is like playing a new game... FOR FREE! its not so much filling a gap, as it is: this game is great, BUT i think it would be much better if, say feature A did effect B, and rather than whine for a patch, you modify the game.
Thats fine if the developer supports you like Valve (mostly) but if the game company decides they dont want their game altered and is fine the way it is, well tough luck. Also dont know if you've read the fine print but all those video games you bought? You didnt buy the game per say as you've bought the right to play the game. The company still owns the game you just own a licensed piece of software that allows you to play said game.

Haven't you ever player a board game with some custom rules? what if Parker bros. said you're not allow to mess with the game? you'd call BS on that, right?
No, Im not 5 years old or am presumptuous enough to conclude that a game I already like to play is not good enough so I think I can do better. Im not a video game designer so other then not play it I might as well play OTHER games that interest me.


And before you say get a job making games, consider that people whom make really good mods CAN BE PICKED UP BY THE COMPANY FOR SEQUELS, the DICE and Desert Combat team being a good example, during BF2's development.
Before? I already said it =p But nitpicking aside, Sure those mods filled in the gaps the makers left behind, but in this case IW is saying. Nope our game is good enough, play it or dont, cause we're not going to support mods. GET OVER IT.
MODS ARE NOT BORN OUT OF NECESSITY, but out of a desire to play a game differently. I OWN THE BASIC GAME< WHY THE HELL CAN'T I CHANGE THE RULES FOR PLAYING WITH MY FRIENDS, especially if i feel its more fun this way.
You own a piece of software you dont own the copyright to the game, therefore if the owner of said copyright doesnt want anyone making their own version of it they have the right to say so. And yes Mods are born out of necessity, why would somebody mod a game that does what your going to mod it for.

But really your attitude is spoiled, presumptuous and arrogant if you think you deserve anything from these guys. Its IW game and its a fine looking one at that, like I said if you think you can do better, go prove us all wrong.

People are going to make mods for this game anyways, but they will have to play them on their own servers.
Ahhh piracy.

Also, its simple physics and logic that dictate that P2P<Dedicated Servers.
And i notice the difference between P2P systems on the 360 and dedicated servers, mainly that it is unfair (for the enemy) when, say, i pull host in a game because the system thinks i'm the best host.
O rly? Most games that play with the P2P system now have it set up to where host advantage is practically non existent. Its still possible to manipulate things to your advantage but trust me when I say cheating is ALOT easier on PC then it is on a console. So big deal there

And really, IW is an asshole developer now abandoning their original fanbase for more money. All respect for them has been lost with the last month.
PS: spelling was fixed in your post.
For one Id consider ANYONE who makes the above statement to be a asshole as you know nothing of whats going on inside the company to make such a statement which makes it a blind assumption and we know what assumptions make you look like.

Oh and fix the spelling/grammar all you like, You wont find too many and its a wonderful way to completely miss the point. /facepalm
 

General Vagueness

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Feb 24, 2009
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I'm not a PC gamer per se, don't own any box capable of running the game (PC or console), haven't played the first one (and I try not to read/see/play things out of order), and I probably wouldn't have bought it anyway, and this still frustrates me. Why? Because it could make other developers or publishers think it's OK to fail to make standard, expected features like these. The lack of modding in particular is absolutely without excuse-- Halo 3 (which I'll remind you came out for the 360 over two years ago) has Forge, which, while not a full map editor, along with custom gametypes (and IIRC they said MW2 won't have those either) lets you change most of the important things about multiplayer games, so even just making it equal to what you could do on consoles they should still have some capability in that area.
 

I am Spy

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Dec 14, 2008
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T-Bone24 said:
Since when was "mouse control" a special feature for PCs? That's like saying the console support for gamepads is a special feature.

Graphics settings? On the PC? My oh my, these mighty spacemen of the future better know what they're doing.

/sarcasm

Really, in all honesty I was never going to buy this, but to exclude so many of the things that make PC gaming, well, PC gaming is just a slap in the face.
I heard rumours that they might be including keyboard support and the ability to play sound through speakers as well!
 

AssButt

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Aug 25, 2009
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Kalezian said:
And yes, if you look at all six hundred of the "bawww, MW2 sucks now!" threads, you will notice the ones mainly complaining are PC gamers.

I for one love the idea of thinking of a game on all platforms as just one single game. It makes coding tons easier and in the end actually saves money if you think about it.
Why would console gamers be complaining? They're getting pretty much what was expected. PC gamers on the other hand are paying an extra $10 compared to other new games and losing features that were staples to many popular FPS games for no real reason other than maybe to please spiteful console gamers.

I'm not going to complain too much since we're not entitled to video games and there is a chance I might be surprised by the final product but unless IW is making the game for themselves, it would make sense for them to listen to their target audience.
 

Avatar Roku

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Jul 9, 2008
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Kalezian said:
ahhh, I love all the bawww CoD6 is making people give, the tears, I love them.


1) if you dont like it, dont buy it and get on with your life, its only a game.

2) if you dont like it, keep playing CoD4, you know, the game that you want CoD6 to be?

3)if you dont like it, make a better game yourself, since obviously I-Dub doesn't know how to and you do.



take your pick of which comment you want, Im just making it standardized from now on since all of them are interchangeable with the current level of bawwww that fanboys are causing.

Apackof12Ninjas said:
canadamus_prime said:
So is anyone still going to buy this game? I'd be surprised if there is.
Yes I am, pre-order is paid off, gonna get it in 5 days. Im a bit excited ^_^

I will be honest with anyone and eveyrone getting this game, I will hurt you if you spoil the story for me.
I numbered your "points" to make this easier.

1) I intend to, although more because they took out Party Chat for the 360 version

2) For god's sake, we don't want it to be CoD 4, we want it to not screw us over by either not crippling the ability to find lag free matches (PC) or not getting rid of one of the core features of Xbl for no reason.

3)Ah yes, the "You couldn't do better" argument, like I haven't heard this before. Yes yes, I couldn't do better, but I don't make games for a living. IW does, and should be able to tell from this massive uproar what people want.
 

Christemo

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Jan 13, 2009
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and i thought the dedicated server removal was a cockslap, but P2P? in a FPS??? thats it, im getting Bad Company 2 instead.
 

SomeGuyNamedKy

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Sep 25, 2008
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What is sad is that I was going to buy MW2 on PC and abandon all of my xbox friends for a better experience. But now, I think I might buy MW2 on xbox and just get MW1 on the PC for multiplayer.
 

Jupsto

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Feb 8, 2008
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9v9?! P2P?!

ROFL ROFL ROFL. sooooooo glad I decided not to buy this game already.

probably going to be the worst FPS game ever, and its hilarious because its the most hyped FPS ever. even I was hyped to hell before other info came out.

cannot wait for the rivers of tears when it comes out!!!
 

Pingieking

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Sep 19, 2009
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Apackof12Ninjas said:
[But really your attitude is spoiled, presumptuous and arrogant if you think you deserve anything from these guys. Its IW game and its a fine looking one at that, like I said if you think you can do better, go prove us all wrong.

People are going to make mods for this game anyways, but they will have to play them on their own servers.
Ahhh piracy.

Also, its simple physics and logic that dictate that P2P<Dedicated Servers.
And i notice the difference between P2P systems on the 360 and dedicated servers, mainly that it is unfair (for the enemy) when, say, i pull host in a game because the system thinks i'm the best host.
O rly? Most games that play with the P2P system now have it set up to where host advantage is practically non existent. Its still possible to manipulate things to your advantage but trust me when I say cheating is ALOT easier on PC then it is on a console. So big deal there
1) Please tone down on the "Go make a game yourself if you think you can do better" argument. It's a flawed argument that barely even applies in this case. That's like saying "if you don't like you house, then go build your own". You've effectively told the vast majority of the consumer base to STFU and deal with a sub-par product. I know I can't do better, and I know that the majority of people complaining can't do better, but that's not the point. The point is that we know IW CAN DO BETTER! How do we know? Because they did do better with MW's multiplayer system! They've proven to all of us that they are clearly making something that has inferior multiplayer component compared to what they've made before. Why are we at fault for expecting IW to give us products that are at least on par with their previous titles in terms of quality and features? And why are we at fault for letting IW know that they've failed to meet our expectations?

2) Are you saying that anyone playing a mod or on a private server is a pirate? And people probably won't be able to make mods anyway. IW will probably stick all those codes into the executables so that no one can access them. And playing multiplayer games on private servers is not piracy since they still paid for the game. They're just saving the developers money by paying for their own servers.

3) The host advantage problem is highlighted by PSP systems when the host either doesn't have very good connections, or one member of the game is really far away from the host. Servers don't eliminate that problem, but it spreads out the problem so that the advantage is lessened by a huge amount. Yes, P2P systems have much improved, but that still doesn't change the fact that the laws of physics shows servers to be better. you might think that it's not a problem, but if IW's comment of test-playing with ping of around 100 is true, then it's going to be quite a bit of a problem for us.
 
Sep 13, 2009
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I preordered L4D2 instead. If it weren't for Infinity Ward, I would have serious problems about picking one, but thanks to them I don't need to worry I'm losing something. Thanks, IW.

btw. Bad Company 2 looks sweeeet.
 

DesertHawk

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Jul 18, 2008
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max 9v9 for PC is a slap in the face. I was giving Infinity Ward the benefit of the doubt with this whole 'no dedicated server'/'IWnet only' debacle, but this is a steaming pile. Why not the option for at least 12v12 or a standard 16v16? Because MW2 is 'not balanced' for larger games? Give me a break.

I'm sure the game is still going to be top-notch in many areas, but the general disregard for a large portion of their fans is deplorable. It's not as if these were 'iffy', new features. They are gutting core features that have been with the series since the beginning. As much I still want the game; my vote is tied to my dollar. If I buy it, my vote supports this shitty developer behavior. I'll have to pass on this one, in the hope that there are enough like minded people to prove that this was a bad move on IW's part.

Infinity Ward, if you want to try experimenting, why don't start a new IP and toss your dick-all changes into that title to see how fans like it. Why mess with what works?